Rip out organs and equip them in your own body. Fight biopunk monsters and drugged-up space bandits. You are a Gajeshian Cultist: A near-mythological being built from the bodies of long-dead saints.
Rip out organs and equip them in your own body. Fight biopunk monsters and drugged-up space bandits. You are a Gajeshian Cultist: A near-mythological being built from the bodies of long-dead saints.
The review is possitive, because the game has good movement and good shotting. I'm recommending this game to support developers like this, we need more quirky movement shooters like this. And everything else is riddled with flawes. First is general non polish of the game. The text in UI boxes is positioned strange and unnatural, the UI elements themselves aren't stylised in any way; The journal UI is horrible, on top of previous mistakes the quest log is hard to navigate (as in i can do it, but it clunky and unnatural); The Inventory really suffers from the lack of any kind of hotkeys (for example, when you click+shift it auto deposits organs); The dialog system could also use a deletion of what I already heard nonsence, from where I stand it's unnecessary to implement repeating dialog if all of the info is in the jouranl anyway; And last, but the most significant - you can cheese the game hard. You can move through locations - that's great - but bosses respawn, and they give you a cheat organ, which can be enhanced. On the first playthrough I only cheesed a cat, so the impact was low, but nothing stops me from doing the same to the terraworm, who dies in a few magazines of a bionailgun if you are buffed. So anyways respawn mechanics of enemies and bosses are unintuative and strange. Second is general lack of diversity. I bought the game blind and thought there will be a lot of cool and tricky to use weapons, but the only bio guns in the game are finger (which is useless and a kick|slide|punch|devour enemy would be more usefull) and a nailgun. And a nailgun is just that - no matter what buffs you have it will still just rapid fire projectiles with different effects. And this weapon is overpowered! You can get to large acid hearts and have 42 acid damage per 0.5 heal. Ludicrous. On the surface the concept is interesting: you kill enimies and wear their skin (or organs whatever), but its basically like getting weapons from any 'ol grunt in borderlands or generic items in diablo. Play the game, see for yourself
KILLERFUCKHEROIN
Really like the world and designs in the game but the optimization is awful and makes the game unplayable at times! Especially when theres many enemies in the area the fps drops to insane numbers like 4 fps or even 2, the game may even crash cause of that. Please fix that cause i really wanna finish this game but the performance issues make it barely possible :((
жесть, определенно очень смачная игра, рекомендую однозначно Обновление: Наконец нашел время, чтоб пройти игру. Что же могу добавить? Музыкальное сопровождение на довольно-таки высоком уровне, мне оно понравилось, хотя звезд с неба не хватает, в любом случае слушать приятно. Боссы очень интересные, но самый сложный для меня был первый, остальные достаточно легко проходятся. Да и в целом самая сложная локация это первая, так как там у вас самые слабые органы будут поначалу. Лор достаточно интересный, хотя полноценно сюжет ему не дает раскрыться. Так же игра проходится максимум за 3,5 часа. Учитывайте это при покупке игры. Есть эндгейм, но в нем нечего делать, только если парочку ачивок выбить, которые пропустили по пути к финалу. Мне игра очень понравилась, так что о покупке не жалею. Единственное хотелось бы больше разнообразного контента, но это уже неизвестно будет или нет.
Следил за игрой и ее девлогами на ютубчике. Четкая игрушка про пострелять. Динамический экшон, мясные перестрелки, поедание врагов вместо аптечек. Игра коротенькая - на пару часиков+еще часик на ачивменты. Три биома, простой сюжет, прикольная стилизация под PS1. Рекомендую к покупке ценителям жанра и эстетики старющих игр.