A set of 75 vehicle sounds in SFXEngine project format. Contains 75 sounds, 5 environments, 45 samples, 77 modulators.
A set of 75 vehicle sounds in SFXEngine project format. This set includes looping engine noises for cars and other vehicles, and car fixture sounds such as doors, windscreen wipers, and vehicle controls. The set also includes aircraft and sea-craft sounds, vehicle impacts and smash noises, and several loops for sci-fi racer style engines. To round off the collection there are also some factory machine sounds of the sort often used in first person shooter environments. Contains 75 sounds, 5 environments, 45 samples, 77 modulators.
Sounds included:
CarCrashHeavy1, CarCrashHeavy2, CarCrashMedium1, CarCrashMedium2, CarImpactBang, CarBumpWoody, CarBumpMetal, ImpactVehicle, ImpactVehicleSteam, CarStart, EnginePowerDown, CarEngineExt, CarEngineInt, CarEngineIdle, JeepEngineExt, JeepIdle, CarLandingHeavy, CarBounce, BulletTrainPassing, TrainPassingSorta, TrainLoop, DropShip, SciFiEngine, CarHorn, RocketBike, MotorPowerDown, StarbikeEngine1, StarbikeEngine2, CarDoorOpen, CarDoorClose, Indicators, RacingExt, RacingInt, ReverseAlert, SmashAndAlarm, CarAlarmSimple, Tankish, ArtificialSteamEngine, ToolMachine, MeatProcessor, Projector, PlanetFlyover, Checkpoint, EngineRoom, Foghornish, GalleonCannon, GunboatCannon, GunboatNoAmmo, MotorboatEngine, MangroveEngine, MoveDestroyer, RowboatA, RowboatB, OpenSubDoor, SharkAttack, ShipsBell, DebussysCathedral, ShipsEngineExt, ShipsEngineInt, ShipSink, SteamEngine, EjectJetplane, OpenBombDoors, CloseBombDoors, WWIIBomber2Ext, WWIIBomber2Int, JetEngine, JetLowerExt, JetLowerInt, HUDBeepUp, HUDBeepDown, PropFighterSquadron, CannonFar, WaterBlast, WindscreenWipers.
Sound Packs are supplied as a project file (.spj). You can use the main Project Menu, or the icons on Project Information Window, to load the project, or use Include to add all sounds/environments to your currrent project. Once loaded, you can edit, clone, or save/load individual sounds however you like.
Important Requirement Note: SFXEngine Sound Packs use all possible engines, so the complete set of Bolt-on DLC is required use all of the sounds in full. You can use the sounds with the engines you have, and more sounds will become available if and when you upgrade. Any engines not present in your distribution of SFXEngine will be discarded upon loading.
There is a more specific End User License Agreement for SFXEngine Sound Packs. In sum, you are free to modify and use rendered sounds in any way, including commercially, while not distributing the sounds in SFXEngine format. Please refer to the End User License Agreement for full details.