A short (1 to 2 hour) text-based game set in the near future. In the midst of terrorist attacks, analyze military intelligence reports and seek to understand a government with unclear motives.

The year is 2101. After World War III, the surviving countries united under a single government and, in order to avoid future risks, relocated most of the population to colonies on the rest of the solar system's planets. This event founded the Colony Federation, and Earth was renamed Teranova.
Even though the solar system has lived in peace for more than a decade, conflicts for the mineral resources have begun to reemerge between the colonies due to a lack of clear borders.
Inspired by real events, Double Agenda places you in the role of agent AH-1372, tasked with analyzing and filtering reports sent by military intelligence agencies so that they can be forwarded to your superiors. Decide whether to send or ignore messages depending on their contents and your orders.
While your task might seem simple, it cannot be taken lightly, for High Command will not take kindly to repeated neglect of your duties. Remain steadfast, and you might yet reach the upper echelons of the organization...