Based on backgammon, players gain buffs that amplify the effects of the squares. Deck-building roguelike-like play experience.
Based on backgammon, players gain buffs that amplify the effects of the squares. Deck-building roguelike-like play experience.
The game is played by rolling dice to move pieces on the board. Play continues until there are no more dice left, at which point the game ends. The score of the game is the amount of money in your possession at that point.
There are several types of squares
Money - You can earn money.
Deal - You can purchase and sell products. News may serve as a reference for product price fluctuations.
Event - Random effects occur.
Store - Items and dice can be purchased.
Items can be purchased at the store, each of which can amplify the effect of a square. There is also synergy between buffs, which requires players to be strategic.
A one-time-use item. It provides an advantage in the game, such as overwriting the type of a map tile.